The Festival Management System began life back in 2001 when The Big Chill, a ground-breaking UK festival, commissioned Midtempo to produce an online artist liaison system to help coordinate their 250+ artists. The first version of the software was built in time for the summer of 2002, and a constant programme of refinements and additional development has been underway ever since.
In 2007 the software was completely rebuilt on new servers enabling us to run multiple events using the same engine. We started working with other British festivals, which instigated another significant development phase as we expanded the system to cope with their different demands and methods of working.
The following year we added a publishing mechanism to enable festivals to use the information that we held to drive their public websites. The feed system included all artist details, biographies, photographs, performance times and staging, which greatly reduced their time demands with no more double entry of data. It also enabled festivals to simplify their own content management systems as many complex elements were all handled on our side.
2010 found us separating all the language from the main functionality so that we could translate the system into multiple languages and, as a result, we started working with festivals in North America, Asia and Europe. We added volunteer and guest list modules, and made significant improvements to performer scheduling and contract/document management.
This winter we've built a conference module to handle those elements of your programme where you're booking multiple people into the same time slot and needing individual contracts and contact details for each; rather than a single person/band as in the artist module. We've created a sophisticated delegate management suite to tie into the conference system, built an artist apply-to-play module, added project management tools and made countless other improvements across the board.
We think our system is fantastic. We know that you will too.
To find out what we've been up to recently, click here.